Advanced Web Programming Code:  22.613    :  6
View general information   Description   The subject within the syllabus as a whole   Information prior to enrolment   Learning objectives and results   Content   View the UOC learning resources used in the subject   Additional information on support tools and learning resources   Guidelines on assessment at the UOC   View the assessment model  
This is the course plan for the first semester of the academic year 2024/2025. To check whether the course is being run this semester, go to the Virtual Campus section More UOC / The University / Programmes of study section on Campus. Once teaching starts, you'll be able to find it in the classroom. The course plan may be subject to change.

Advanced Web Programming is a course that introduces the student to the programming of interactive Web applications, which provide interaction and performance improvements compared to static Web pages and dynamic ones that require full reloading of the page.

The course reviews fundamental concepts of Web programming, such as asynchrony and DOM manipulation (Document Object Model); that the student should already know before taking this course. Next, we will delve into more advanced concepts of Web programming, such as state management or the integration of data in our applications.

The concepts are put into practice through the development of a case study based on the Vue.js framework.

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This is a compulsory course which is part of the Web & Mobile group of subjects of the Bachelor's Degree in Techniques for Software Development.

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To take this course, it is highly recommended to have passed the courses: Web Programming and Database Design

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This subject has the following objectives:

  • Study the concepts of static and dynamic pages as well as Web and RIA applications.
  • See the evolution of the Web and the technologies that have made it possible until today.
  • Know the development of web applications with Vue.js
  • Study the DOM and AJAX to implement more interactive pages.

And addresses the following competencies of the Bachelor's Degree in Techniques for Software Development:

  • CT3. Adapt to new software development technologies and to future environments, updating professional skills.
  • CE2. Evaluate software solutions and draw up proposals for development projects, taking into account the resources, the available alternatives and the market conditions.
  • CE6. Design and build computer applications using development, integration and reuse techniques.
  • CE10. Develop cross-platform applications.

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  1. Introduction to advanced web programming
  2. The development environment
  3. JavaScript Basics
  4. Advanced concepts
    1. The MVVM pattern
    2. Web components
    3. State Management
    4. Asynchrony
    5. Data consumption via external APIs
    6. Back-end / front-end integration

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Being a subject based on current technology, volatility is high, so the learning resources are mostly external. During the course, the learning process is guided, indicating which resources to read and where to place more emphasis in order to delve into the knowledge required for the subject.

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The assessment process is based on students' own work and the assumption that this work is original and has been carried out by them.

In assessment activities, the following irregular behaviours, among others, may have serious academic and disciplinary consequences: someone else being involved in carrying out the student's assessment test or activity, or the work being not entirely original; copying another's work or committing plagiarism; attempting to cheat to obtain better academic results; collaborating in, covering up or encouraging copying; or using unauthorized material, software or devices during assessment.

If students are caught engaging in any of these irregular behaviours, they may receive a fail mark (D/0) for the assessable activities set out in the course plan (including the final tests) or in the final mark for the course. This could be because they have used unauthorized materials, software or devices (e.g. social networking sites or internet search engines) during the tests, because they have copied text fragments from an external source (internet, notes, books, articles, other student's projects or activities, etc.) without correctly citing the source, or because they have engaged in any other irregular conduct.

In accordance with the UOC's academic regulations , irregular conduct during assessment, besides leading to a failing mark for the course, may be grounds for disciplinary proceedings and, where appropriate, the corresponding punishment, as established in the UOC's coexistence regulations.

In its assessment process, the UOC reserves the right to:

  • Ask the student to provide proof of their identity, as established in the university's academic regulations.
  • Request that students provide evidence of the authorship of their work, throughout the assessment process, both in continuous and final assessment, by means of an oral test or by whatever other synchronous or asynchronous means the UOC specifies. These means will check students' knowledge and competencies to verify authorship of their work, and under no circumstances will they constitute a second assessment. If it is not possible to guarantee the student's authorship, they will receive a D grade in the case of continuous assessment or a Fail in the case of final assessment.

    For this purpose, the UOC may require that students use a microphone, webcam or other devices during the assessment process, in which case it will be the student's responsibility to check that such devices are working correctly.

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You can only pass the course if you participate in and pass the continuous assessment. Your final mark for the course will be the mark you received in the continuous assessment.

 

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